HeadCount2
HeadCount2
Re-Write of the original HeadCount. This rewrite is to move to Ace3 and WoW 4.0
HeadCount2 is a configurable World of Warcraft add-on that automatically tracks raid attendance, loot, and boss kills.
HeadCount2 answers the following questions:
- How long is a player active in a raid?
- How long is a player on standby for a raid?
- How long is a player offline during a given raid?
- What loot dropped during a raid and who received it?
- What boss kills occurred during a given raid and who was there for the kill?
Features
Raids
- Raid creation: Automatically creates a new raid as you join or start a raid.
- Raid finalization: Automatically ends an existing raid as you leave a raid.
- Raid management: The user can end raids, remove raids, or remove all raids on demand.
- Raid zone tracking: Zone name are automatically added to raids as you zone into a raid instance for the first time.
Player attendance
- Player tracking: Players are tracked based on their timed participation in the raid. Players can be tracked based on configurable raid groups for raid list activity (active raiding players) and wait list players (queue/standby players).
- Player removal: The user can remove tracked information for specific players on demand.
- Player history: View specific player history for a raid to see how and when a player moved from activity to standby to offline and back during a raid.
- No list tracking: Players can be tracked as non-raid list and non-standby players as needed. Players that go offline are automatically taken out of the raid and wait list groups for tracking purposes.
- Integrated wait list: Receive whispers from members outside of the raid group in order to track them.
Boss kills
- Boss kill tracking: Tracks the world bosses killed during the course of a raid and the raid list members present for the kill.
- Boss kill removal: The user can remove tracked boss kills on demand.
- Manual boss kill: The user can add a boss kill to the current raid at the current time with the current roster via the config UI
Loot
- Loot tracking: Tracks loot received during a raid based on configurable item level quality (default: Epic item level or higher)
- Loot removal: The user can remove specific pieces of loot on demand.
- Loot exclusion: The user can manage loot exclusion which will prevent certain pieces of loot from being tracked during a raid.
Export
- Export: Users can export current raid attendance and received loot information to one of a number of formats (CSV, XML, Text, EQdkp XML string, phpBB forum post, phpBB with ItemStats forum post).
Reporting
- Boss kill broadcast: The user can optionally broadcast when the raid kills a boss to a configurable chat channel.
- Loot broadcast: The user can optionally broadcast when a player receives a valid piece of loot to a configurable chat channel.
Performance
- Fault tolerance: If the mod owner quits WoW, restarts WoW, or reloads their UI during a raid and returns to the game, HeadCount2 will attempt to gracefully recover from the outage to continue tracking the active raid.
- Attendance delay: Configure how often HeadCount should manage attendance updates to increase or decrease performance and/or accuracy.
Great work Kagaro. Cannot live without this one. My only suggestion might be to make the main and secondary windows taller to reduce the amount of scrolling necessary on long loot lists. Modified mine, so no worries if you don't implement this.
Yes, I am having the same error as KGB, however mine doesn't give an error, when I paste the DKP string into the DKP site it is blank...
xml tag fixed
there used to be some 3rd party module that added it. it was never a part of the original headcount
kagaro,
I used to use Headcount (1), now switched to headcount2. In the previous version, when we distributed loot with EPGP Loot Master, headcount seems to automatically fill in the "cost" field with the proper amount. With version 2, it no longer seems to do that very useful feature.
Am I doing something wrong? Thanks in advance for all the work on this addon, Stanoslav
Kagaro,
I got the problem everyone is having. Line 864 or w/e line this is:
exportString = exportString .. "<difficulty" .. difficulty .. "</difficulty>"
needs to be changed to:
exportString = exportString .. "<difficulty>" .. difficulty .. "</difficulty>"
Stupid mistypes for the loss. Thanks for the speedy updates.
Also, while i have you I just wanted to ask if you could fix the DE button. Whenever I click it, it still remembers who looted it. But when i select disenchanted it remembers.
Since a few days ago (not sure exactly which patch), when I try to export EQdkp, I get a blank raid/page after I copy/paste and parse the log. No players, loot, bosses, nothing shows up at all all anymore.
XML-Error. Please check the log!.
That's the error from the site.
i need the error that eqdkp is throwing
Add.
But there is one problem. This creation of NEW Raid at everyone relog and reboot. Very inconveniently. I wrote the ticket two months ago, but the decision and isn't present.
Very much I ask to solve a problem.
Here's the raid log from mod for the last raid that we did. Having the difficulty box checked/not checked under the EQDKP options in the mod seems to make no difference as the DKP server still throws the error message back at me.
http://www.moriorinvictus.org/raidlog.txt
logs would help
I seem to be having an issue with the latest version of your mod. I currently track attendance for my guild using EQDKP-Plus version 0.6.4.5.
When using version 1.0.6 of the mod, after changing the site import plugin from EQDKP-Plus to plain old EQDKP I was able to import raids into the site fine, but after changing to 1.0.7 I now get an XML-Error. Please check the log! from the site. When I downgrade back to 1.0.6 it is fine, so it seems like one of the versions you uploaded between 1.06 and 1.07 must have broken the import feature from your mod into EQDKP Plus sites.
Not sure what I can send to you to assist in trying to figure out what is causing the bug as the logs on the DKP site don't really have much information, but let me know via comments and I can try to copy/paste whatever I can into another post.
Is there any chance that you could implement native EQDKP Plus import support into the mod in future versions?
should be more accurate now and properly detect halfus, conclave and omnitron
i see thanks (re: active raids). how about a way to export the attendance summary?
overall loving this mod!
Very good attempt, very bad release.
Thank you very much! <3 ;)
One tiny point i've seen - the difficulty-tag have to stand after the name-tag in the BossKills-group. It would be nice if you could change this in any further version.
<BossKills>
<key1>
<name>BOSSNAME</name>
<difficulty>1</difficulty>
<time>DD/MM/YY HH:MM:SS</time>
<attendees>...
added in beta build